Category Archives: Technology

The branch of knowledge that deals with the creation and use of technical means and their interrelation with life, society, and the environment, drawing upon such subjects as industrial arts, engineering, applied science, and pure science.

The changing place of media in everyday life

What is the difference between the media environment of the past and now? In the past, people gathered together around a radio or queued up for the cinema to watch and listen to programmes at scheduled times. The media controlled … Continue reading

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Learning HTML5

Group HTML5 development’s best content Inspired by a sneak preview of HTML5 and Jeremy Keith’s new book HTML5 for web designers, one might be keen to dive into HTML5. However, heed caution though as the browsers get ready for both … Continue reading

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site redesign

Last weekend, after much sweat and beers, we launched the new design for Steve Curtain’s eucalyptproductions.com website. What stemmed from my NED12 assignment was 10 problems and solutions to the original construction – I don’t think we can call the … Continue reading

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From first encounters to the daily grind

Commenting on my own experience of the Internet, I would have to say I’ve come along way. It seems a lot like comparing chimpanzees to Albert Einstein, with so many facets of change in simple routine habits. What was once … Continue reading

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Google + Schwarzenegger terminating textbooks together

According to a news article on ABC News (PDF Calif. to Dump Printed Text..), Governor Schwarzennegger is trying to trim the state’s budget gap with a cheaper alternative to the traditional high school textbooks. California has a US$24.3 billion budget … Continue reading

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Distribution methods

Distribution of a multimedia project should have been one of the very first matters considered during the initial concept stages. The matters of distribution can have some very simple as well as complicated reasons for choosing one method over another. … Continue reading

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Promotion

Selling the product you have made, whether that be to a client, to a customer, or to an audience, is crucial. A fantastic product marketed terribly is worthless. First impressions do count. Often the quality of your product will be … Continue reading

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Issues in Multimedia

Most nations follow the Berne copyright convention, i.e. the author / designer doesn’t have to state that the material is protected. Thus, absolutely nothing is public domain unless the owner explicitly states it. Copyright and how to breach it! It … Continue reading

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Development Agreement

All phases have pre-determined deliverables, milestones,and timelines. The approval of deliverables by the client signals the end of the phase. A signed contract specifying the product design, cost, schedule, copyright, etcetera, are what make up a development agreement. After the … Continue reading

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Packaging and the Premiere

Packaging Poor packaging can lead to poor sales and interest from intended users. Generally most multimedia products are packaged as CD-ROMs inside a shrink-wrapped box approximately 9 inches wide by 10.5 inches tall and 1.5 inches deep. Your product is … Continue reading

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