Tag Archives: design

Contrasting designs

Find two online example of graphic design solutions that use low contrast and two examples that use high contrast. Thinking about the word contrast, in noun form, I like these 3: a striking exhibition of unlikeness; opposition or juxtaposition of … Continue reading

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Colour, colour on the wall

Research these questions from the 3 websites listed below, posting your answers next to each question. Color Theory, a brief tutorial (Ford 2004) http://colortheory.liquisoft.com/ Colours on the Web (Johansson 2002) http://www.colorsontheweb.com/ http://www.colorsontheweb.com/colorterms.asp http://www.colorsontheweb.com/colortheory.asp Paint Quality Institute http://www.paintquality.com/paint-professionals/paint-design/color-trends.html http://www.paintquality.com/homeowners/paint-design/paint-color/wheel.html What colour … Continue reading

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Critique of 3 inspiring websites

How do you hold a self-critique? Part I: The Project Restate the goal or aim of the project – in your OWN words. Do this to make sure you understand the problem you are setting out to solve. Did you … Continue reading

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Packaging and the Premiere

Packaging Poor packaging can lead to poor sales and interest from intended users. Generally most multimedia products are packaged as CD-ROMs inside a shrink-wrapped box approximately 9 inches wide by 10.5 inches tall and 1.5 inches deep. Your product is … Continue reading

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Flash Catalyst

Is it really possible to create interactive Flash applications without programming any code? Perhaps this may soon become reality, as just last Monday, Adobe launched the beta releases of Flash Catalyst™ and Adobe ® Flash ® Builder™ 4. Adobe ® … Continue reading

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Production

At production stage, you should already have addressed issues of what media and software the project will be using. Now attention needs to be paid the areas of deliverables, managing changes and alterations, alpha and beta releases. When the production … Continue reading

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Pre-Production

Brainstorming A brainstorming session is one of the best ways to answer the “what”, “why”, and “how” questions from the early stages of a project. To facilitate a successful brainstorming, we need: At this point we don’t know what will … Continue reading

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Games Design 101

From being developed by nerds in their bedrooms, to major commercial productions worked on by teams of people for years, computer games continue to grow in complexity. Meanwhile, development roles have become more defined, and clearly marked areas of specialist … Continue reading

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Instructional Design

Instructional design projects differ from other multimedia projects in that the social and intellectual development of the user becomes the main focus, and the subject matter may be complex and perhaps not entertaining. (Certifications in instructional design, Wikipedia) As such, … Continue reading

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Conceptual Models

instructing The user issues instructions when performing tasks. For example, typing commands, menu option selection, touch screen, speech recognition, a combination of function keys, and etcetera. For instance, tell the time, print a file, find a photo… The main benefits … Continue reading

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